Bad UFOs and good astronauts everywhere
Protect yourself from UFO.
Collect AsTrOnAuTs on the way.
ROckets work on fuel so fill it from pause menu for 25 coins
@caiqueassis Thanks for downloading the game and notifying the error. It has been resolved. Thanks once again.
Hey!
So, thanks for fixing the error. I played through it now.
Well, I didn't like it very much because it was so random based. There's no indication of when a mine is going to spawn near me (sometimes it spawned ON TOP of my rocket) and even when I could see it, the hitbox was veeeery unforgiving. Even when I didn't touch it, it exploded.
I guess if you gave the player a warning of when a mine is going to blow, and make it so that you can only rescue 1 astronaut per time (like, an arrow indicating where he is and you need to navigate there, after you rescue him, it changes to another location) maybe would be better.
Oh my, we need to talk.
Dodging baddies, picking up gooddies: a tried and true formula. All you need to do is to make sure the baddies don't spawn inside the spaceship. That's the only thing you need to do for this to work. The only thing!
Other parts don't do so well either. The explosion is the only exception. A rather nice looking thing, not that it fits the rest of the visuals at all.
You should have left the music out completely.
Eh. You put in the effort, that's good. Now learn from this and that's even better!
Overall: 1 (Terribad)
Graphics: 2 (Terrible)
Audio: 1 (Terribad)
Gameplay: 1 (Terribad)
Theme: 1 (Terribad)
Originality: 1 (Terribad)
PS. Who are Harsh and harshit? Why did they both join 4 days ago, back to back? Why haven't they made any projects or written any posts? Curious, that's all…
Hi there,
Nice game overall! I second the critics from above: spawning the ufos inside th rocket seems a bit unfair for the player. Perhaps it would be a good idea to spawn them only outside of the screen, which would also avoid the "popup"s,
The graphics are quite unique. With a little gradient in the background (not just pure blue) it would look even better!
couldnt play game dosnt work on windows 7. you shod use a language or engine that is cross platform that way you can reach a bigger crowd of people.
about the ufo spawning, when you spawn them check if their ontop(collide) of a player before they go active and visable. if they are change thier pos again. spawning out of screen would be easier.
Hey!
I tried playing the game but it said my computer was missing the UnityPlayer.dll.