A short, fast-paced speedrun platformer demo.
Controls
Details
Rushline is a short, fast-paced platformer built around momentum, precision, and smooth movement.
Slide through tunnels, jump past spikes, and chain tight moves together in a single, handcrafted level designed to teach and test your skill.
Made for the 16th Kajam, this is a bite-sized demo focused on satisfying controls, simple visuals, and quick retries — perfect for speedrunning or just a quick challenge.
Features
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I've played for 6+ minutes and gave up at the "keep sliding" over the spikes part. I'm guessing I wasn't even remotely through, right?
It's a good game, it has a nice coherent style, the music fits, the movement feels nice, but precision platformers aren't my thing, too frustrating for an unskilled guy like me.
Great entry!