As my first puzzlescript game ever, there's been a bit of a learning curve, but things are going well. The gif exporter is busted for some reason, which is a real shame because all the cross-interactions between elements are fun to watch, but here's a screenshot of some of the spells interacting with each other:
I also got some better portrait artwork and a custom font done for the dialog scenes. It's time to sleep now, but I'll be spending all of tomorrow making puzzle levels!
I'm excited, all the theme options look good.
Tools depend on what theme gets through, but likely puzzlescript or pico-8 as my goal is to make as many good levels as possible. I'll probably also put a decent amount of time into some quality music while I'm at it, in pico-8 or PxTone.
Is a 48 hour roguelike in the mix? Maybe… but I might hold out a couple weeks for the 7DRLC instead, and take this jam a little easier. The theme will decide all.