This is it, the results for the 16th Alakajam! are finally out! Thank you everyone for playing the game of reviewing and rating each other's entries. You can find the full rankings below.
Big congratulations to all the winners!
The 17th Alakajam! will be held 24-26 February 2023, so make sure to book the date. Hope to see you then :)
Congratulations everyone! The Ranked part of the 16th Alakajam is over, so "well done" to everyone who managed to develop a game during the weekend.
The Unranked Part will continue for another 24 hours. You have until September 12,10pm UTC to submit your unranked entry.
For the next two weeks, all entrants are be able to give ratings on other games. Take some time to play & rate games. Getting constructive feedback is one of the best ways to learn and improve one's game design skills, so please dish it out in buckets. While people who didn't enter the event cannot rate games, they can still post reviews and comments, which is highly appreciated.
Of course you can also enter your higschores for the games that allow to do so.
By playing & rating & commenting (even on Unranked entries), you will gain Karma that will make your game more visible to others. A high Karma gives you more chances to get ratings yourself and reach the minimum of 8 to be classified. Otherwise, you will not get a final ranking!
On September 25th, at 7pm UTC the final results will be released and the winners crowned :)
Dear Jammers,
The submission deadlinei is approaching.
There will be an additional submission grace period of one hour for you to upload your game
Happy jamming and good polish everyone!
Excited to be joining in this jam again - the last time I entered was about a year ago (if my maths is right).
I'm going for a god-game type experience, hopefully its not too ambitious :))
Making everything myself or using free assets if needed, my partner might help me with music if I ask nicely though!
Looking forward to seeing what everyone makes. Good luck all!
With the theme now revealed, the 16th Alakajam! has started. Let's make games :)
If you're entering the competitive, ranked jam, and are unsure what you're allowed to do, please check this page for the detailed rules of the jam (in particular the "What is allowed?" section).
The end of the jam is depending on whether you pick ranked or unranked. You can create your game page at any time during the jam (and update it any time after it's created):
Big thanks to @DanaePlays and @Aurel300 for hosting the launch stream! If you missed it, you can still find it on her Twitch channel.
Have a nice week-end all of you, and see you on the other side!
BloodyOrange and I will join the 16th Alakajam. This time just the two of us (compared to the 14th Alakajam where we participated in a group of 6).
I will use my JamTemplate as a starting point for coding and Reaper for music, SFXR for sounds.
BloodyOrange will use aseprite for art and if needed Tiled.
We will try to aim for a smaller game, but let's see what we end up with.
Hey guys, I'm in!
a few weeks ago, I've been learning to use Blender a little better. I did the infamous beginner Donut-Tutorial and some other stuff and had a lot of fun. So this time I aim to create a game in 3D - which I haven't done in forever.
I'll use Unity together with Jetbrains Rider. I'll create some music and sound effects with virtual instruments (mostly Native Instruments) and Reaper.
Looking forward to making a game and to see and play yours!
edit: I'm really looking forward to the kickoff stream! Thanks for hosting that guys!
Using… you know it, Haxe!
Maybe I'll try to make a metroidvania?
We have a good shortlist of themes again, and I'm looking forward to jamming! Too bad that I haven't had a good night's sleep for about two weeks now. Let's see how it goes.
Toolset is the usual: Godot, Krita/Aseprite/Inkscape depending on art style, Audacity/jfxr, LMMS.
The 16th edition of our 48 hour game jam starts on Friday September 9th!
The event is about making a game, from nothing, in a weekend. Teams or solo devs, beginners and professionals are all welcome to participate. If you opt-in to the competition, you will get to be ranked against every other contestant! Or if you prefer a more relaxed setting, maybe even work on your current hobby project, the unranked jam will still give you an opportunity to get plays and comments.
Dates | Phase | Description |
---|---|---|
August 26, 7pm UTC | Theme submission and voting | You can submit theme ideas for the jam and vote for all other submissions. |
September 4, 7pm UTC | Theme shortlist | Only the best 10 themes are kept. Rank them by order of preference in this final phase of theme voting. |
September 9, 6:30pm UTC | Kickoff stream | Final vote elimination, chat, and games on the DanaePlays channel. |
September 9, 7pm UTC | THE JAM!!! | Start making a game solo or as a team, and simply submit it before the deadline! |
September 11, 7pm UTC | End of ranked jam | The main competition ends here, exactly 48 hours after the start time. Submissions will remain open for an additional hour after the deadline. |
September 12,10pm UTC | End of unranked jam | If you want to go for a relaxed weekend - or need more time - you can create a game in the 72 hours of the unranked jam. |
September 25, 7pm UTC | Results | After two weeks during which all entrants are invited to play, rate and comment on other peoples games… The results are released and the winners crowned! |
There are three divisions:
- Solo, in which you make a whole game alone in 48 hours
- Team, in which any number of persons can gather to make a game in 48 hours
- Unranked, a more open division which grants about 72 hours to finish the game. Useful for those not interested in the competitive aspect of the event, want to work on an existing project of theirs, or simply did not finish their game in time.
See the full rules for the Alakajam.
All you need to do is:
A lot of participants also post an "I am in" blog post presenting themselves or their team before the event. Describe what tools and frameworks and engines you will use to create your awesome game! Which themes do you like? Let us and the community know!
If you can, feel free to spread the word about the jam - the more we are, the merrier! glhf ;)