Finished publishing too fast... again 2

Antti Haavikko 2 years ago on 2nd Alakajam! entry Mildred

Anyone else have the same "problem"? I seem to always over estimate how much time all the publishing bits (screenshots, gameplay video, all the builds, writing descriptions etc) take. Happened to me on the last GGJ as well so I spent the last hour running around the site annoying others desperately trying to finish/publish their game.

Well, at least this time I did manage to end up with a game I'm quite happy with. Nothing major I'd like to add or fix, and pretty much nothing had to be scrapped due to lack of time.

Comments (2)

 • 2 years ago  • 

Same thing. I just save some extra time for publishing aspects.
But I catch bugs very often after release and publish :D

Antti Haavikko
(@anttihaavikko)    • 2 years ago  • 

@RocketStorm oh yes, post release bugs are bound to happen on jam games. Actual players are always so good at playing the games in ways devs never even think of. But hey, what kind of a jam game would one even be if it didn't have at least some bugs, right? ;)

Login to comment