Posts

Day 1 Progress 0

Odrez • 3 years ago on 11th Alakajam! entry  Icewind

I have meshes, textures, effects & at least one game mechanic, so I might be able to finish a game tomorrow and not just a walking sim. ✨
I'm fine if it is though and I'll just focus on what I enjoy doing.


First jam where I actually went outside with a camera to get some textures, threw them into Materialize and generated my own diffuse and normal maps to work with.

Ancient Mushroom Award 1

Wan • 3 years ago on 11th Alakajam! 

A faction of gamedevs has decided to show their passion for the Mushrooms theme, and integrate it into their games anyway. So let's give everyone an additional (an totally optional) incentive to put mushrooms in here some way or another!

The ANCIENT MUSHROOM AWARD can be given by anyone, to anyone during the ratings phase. When you see a game that deserves it, simply paste the badge picture into a comment for the award to be counted.

At the end of the jam, we'll tally the amount of given awards… and nominate the ANCIENT MUSHROOM KINGS :D

Award giving kit

  • Badge markup for giving the award

    ![](https://i.imgur.com/tPAx0I4.png>

  • Pics

Looking forward to see your games! Don't forget to take breaks and have a decent night of sleep :)

Evening progress 0

Kerri • 3 years ago on 11th Alakajam! 

It's coming up to dinner time so I'm going to stop and get some food in me, really happy with how much progress I've made so far only a few elements left for the initial puzzle implementation and then I can look at designing the next two environments I want to include.

It's just a small point and click but I'm doing this solo and I'm trying my best to keep it within my abilities so I can finish this time.

5.5 hours in... 2

4 hours in... 1

DaFluffyPotato • 3 years ago on 11th Alakajam! 

Fancy lighting. Yay.

I'm late, but I'm in 0

Kerri • 3 years ago on 11th Alakajam! 

Ancient Ruins wasn't what I was hoping for, but after spending the evening helping my sister clean out her bedroom it suddenly feels appropriate. I knew I was going to be up late today so it's time to start brainstorming ideas and seeing what I can come up with.

We're in! Tatakae!! 0

Hekkusu • 3 years ago on 11th Alakajam! 

I honestly have no idea how many jams we've been in at this point but here we are for another one!

Our group for this one: @Louise7 @Annika @shooliagods and I

We'll be using GameMaker 2 as our engine and photoshop/krita for our graphics. This time we'll remember to add the sound effects too ( ˙꒳˙ )

Best of luck to you all, see you on sunday!!

I am in 5

yozy • 3 years ago on 11th Alakajam! entry  Ruintris

Hey, I am Jozef and this will be my second time participating here. First one was Raycasting Kajam and it was a lot of fun.

Since I am still very green in all game-related stuff, I will be using Love2D and writing everything in Lua (in vim). In my last project I've managed to make my program segfault and never really find out why, so this time around I'll try to avoid that.

I feel that no matter the theme, I will probably end up making something using mostly geometric graphics. One thing I wanted to try was to make music using one of those simplified-music-production mobile apps, so we'll see where that goes.

Video of rc-test 0

ratrogue • 3 years ago on 9th Kajam entry  rc-test

Here's a short video I made for a post mortem blog post:

Postcards from level 1 2

voxel • 3 years ago on 9th Kajam entry  RAYKA


Checking out the prison cells


Meeting a doggo in a tunnel


Might have made a mess here


Meeting the staff and students in the re-education centre


A very blocky train at the yard